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INTERNET OF THINGS

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I.INTRODUCTION

Internet Of Things

The Internet of Things (IoT) is the network of physical objects—devices, instruments, vehicles, buildings and other items embedded with electronics, circuits ,software, sensors and network connectivity that enables these objects to collect and exchange data. The Internet of Things allows objects to be sensed and controlled remotely across existing network infrastructure, creating opportunities for more direct integration of the physical world into computer-based systems, and resulting in improved efficiency and accuracy. The concept of a network of smart devices was discussed as early as 1982, with a modified Coke machine at Carnegie Mellon University becoming the first internet-connected appliance [3], able to report its inventory and whether newly loaded drinks were cold. Kevin Ashton (born 1968) is a British technology pioneer who is known for inventing the term "the Internet of Things" to describe a system where the Internet is connected to the physical world via ubiquitous sensors. IoT is able to interact without human intervention. Some preliminary IoT applications have been already developed in healthcare, transportation, and automotive industries. IoT technologies are at their infant stages; however, many new developments have occurred in the integration of objects with sensors in the Internet. The development of IoT involves many issues such as infrastructure, communications, interfaces, protocols, and standards. The objective of this paper is to give general concept of IoT, the architecture and layers in IoT, some basic terms associated with it and the services provided.

II. CONCEPT OF IOT

Kevin Ashton firstly proposed the concept of IoT in 1999, and he referred the IoT as uniquely identifiable connected objects with radio-frequency identification (RFID) technology. However, the exact definition of IoT is still in the forming process that is subject to the perspectives taken. IoT was generally defined as “dynamic global network infrastructure with self-configuring capabilities based on standards and communication protocols”.

Looking at the evolution of the Internet we can classify it into five eras:
1. The Internet of Documents -- e-libraries, document based webpages.
2. The Internet of Commerce -- e-commerce, e-banking and stock trading websites.
3. The Internet of Applications -- Web 2.0
4. The Internet of People -- Social networks.
5. The Internet of Things -- Connected devices and machines.

Physical and virtual things in an IoT have their own identities and attributes and are capable of using intelligent interfaces and being integrated as an information network. In easy terms IoT can be treated as a set of connected devices that are uniquely identifiable. The words “Internet” and “Things” mean an inter-connected world-wide network based on sensors, communication, networking, and information processing technologies, which might be the new version of information and communications technology (ICT). To date, a number of technologies are involved in IoT, such as wireless sensor networks (WSNs), barcodes, intelligent sensing, RFID, NFCs, low energy wireless communications, cloud computing and so on. The IoT describes the next generation of Internet, where the physical things could be accessed and identified through the Internet. Depending on various technologies for the implementation, the definition of the IoT varies. However, the fundamental of IoT implies that objects in an IoT can be identified uniquely in the virtual representations. Within an IoT, all things are able to exchange data and if needed, process data according to predefined schemes.

III. ARCHITECTURE OF IOT

A critical requirement of an IoT is that the things in the network must be connected to each other. IoT system architecture must guarantee the operations of IoT, which connects the physical and the virtual worlds. Design of IoT architecture involves many factors such as networking, communication, processes etc. In designing the architecture of IoT, the extensibility, scalability, and operability among devices should be taken into consideration. Due to the fact that things may move and need to interact with others in real-time mode, IoT architecture should be adaptive to make devices interact with other dynamically and support communication amongst them. In addition, IoT should possess the decentralized and heterogeneous nature.

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